Canahmet Yılmaz

He/Him (26)


Experienced and adaptable game artist with 7+ years in gaming and visual industries, including a successful entrepreneurship journey from 2021 to 2023. Led a team of 12 to develop 11 idle/casual games within two years, securing $65k USD in investment. Proficient in Illustration, Visual Development and, Game Art. Also experienced in UI and 2D Animation. Skilled in Unity Engine, collaborating with cross -functional teams, and mentoring for innovative solutions. Currently excelling as a Sr. 2D Generalist/Game Artist on diverse mobile game projects at Matchingham Games. (Match-3, Hidden Objects Puzzle)


He holds Cartoon and Animation (Turkey) and Video Art, Scenery Art & Photography (Hungary) Bachelor’s Degree’s (2), currently does Master’s on Art & Design.


He loves to experience every aspect of art and huge fan of Harry Potter franchise. And loves photography.


He prefers to hold ownership of his responsible projects and working on-site.


Professional Skills


Illustration with different styles | Match-3 Rendering | Photobash, Mate Paint | Mobile Game Art |Mobile UI & Animation | 2D Spine Animation | Unity Integra􀆟on | 2D Technical Art | Key Art | Visual Development | Generalist | 2D Character Anima􀆟on | 2D Rigging | AI Art |


Technical Skills


Photoshop, Krita, Illustrator | Unity | Spine Anima􀆟on | Substance 3D | GitHub | A􀅌er Effects

Work History

September 2023 – Current

Sr. 2D Generalist at Matchingham Games (Mobile Games, mostly Puzzle and Match-3)

Creating Illustrations, Visual Developments and Spine Animations.


January 2021 – September 2023

Art Director & Game Artist at Forge Games (Mobile Idle Games)

Managing projects, visual aspects and teams.

Creating visual concepts and holding ownership of projects.

Bringing communication between departments.

Creating Illustrations, Visual Developments and Spine Animations.


September 2020

Art Director at Istafull Creative Agency


January 2020

Concept Artist & Illustrator at Outworlder Online


July 2018

Jr. 2D Artist and Motion Designer at Cube Production